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JUSTine DRIVE

Player characters get used and abused to create chaos in their world. Once they’re not entertaining anymore, we leave them to deal with the consequences of our actions.

This game explores agency of the player but also the game character.

This game was conceptualized for the course “In between Game Design and Architecture” at the Zurich University of Arts, in collaboration with the ETH Zürich.

Programs: Photoshop, Premiere Pro, Blender, Unity, Reaper

Collaborators: Nat, Coding, Sound & Boring World

‘Trailer’ – feels so good being bad

JUSTine DRIVE is an experimental, story driven driving simulator.

Screenshots | The rats do run this city.

Process | Boy has it been a process.

Gameplay Footage | Ready, Slap, Action!