Last Call
You had a fight, now you only have one call to make it right again.
But it’s better than leaving without a chance to say sorry. Right?
Last Call was made in a 4 day Game Jam organized by students at ZHdK. The setting and mechanic we worked with was ‘Underwater’ and ‘Dating Simulator’.
Programs: Unity, Reaper
Screenshots | Nat and Kristy’s art is the prettiest of all the art.
‘Sound Design’ – i’m gonna make this so dynamic.
I created a dynamic sound, that adapted to the choices made in the story. The longer you play the more layers there are.