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Last Call

You had a fight, now you only have one call to make it right again.

But it’s better than leaving without a chance to say sorry. Right?

Last Call was made in a 4 day Game Jam organized by students at ZHdK.  The setting and mechanic we worked with was ‘Underwater’ and ‘Dating Simulator’.  

Programs: Unity, Reaper

Collaborators: Nat & Kristy

‘Sound Design’ – i’m gonna make this so dynamic.

I created a dynamic sound, that adapted to the choices made in the story. The longer you play the more layers there are. 

Screenshots | Nat and Kristy’s art is the prettiest of all art.